Viz World User Guide

Version 17.0 | Published January 24, 2018 ©

NavFinder

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The plugin can be found in the folder: Viz Artist 3: Built Ins -> Container Plugins -> Maps.

The NavFinder plugin is used for setting hop points over a given map. The NavFinder must reside under a Navigator plugin container and a map.

This section contains information on the following topics:

Common Properties

  • Hop Point: Sets the hop point in the hop sequence. Note that the animation will be built in the same sequential order as the list of Hop Points (Map-Start, Destination-1, Destination-2, and so on). If two hops use the same Hop Point, the animation will not work properly.

  • Position Source: This parameter defines how the hop location will be set. Available options are Map, Absolute, Geometry and Link.

Buttons

  • Goto Map: Jumps to the defined hop point on the map.

  • Take Current Values: Takes the current position and uses that as the hop position. This option is normally used with interactive mode in the Navigator plugin. The user moves the object to the required position and sets the values for the NavFinder.

  • Fly To Map: Creates an instant animation and run from the current map location to the current hop point defined by the NavFinder plugin. This feature is active only if the Interactive Anim parameter in the Navigator plugin is enabled (On).

  • Get Map: The user can navigate manually to any destination and by pressing the Get Map button, the currently viewed map will be used. CWMClient must be on the same container and if a pyramid plugin is used, the pyramid layers will be built.

  • Add Linked Hop: Adds a hop (container with NavFinder set to Link) under the current NavFinder container. See Link tab description for more information.

    Tip:Take Current Values can be used in interactive mode. The user can position itself using the mouse and then tell NavFinder to use the current values.

Map

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The Position Source Map uses the current location from the map (center of the screen values) and adds offsets for fine tuning.

  • Fit To Screen By: Defines what the end frame of the animation (hop) will be. When the hop is defined as a 3D Region object on the map, the animation will end when the bounding box of the object fills the frame. Available parameters for defining how the bounding box will be calculated are Width, Height, Min, Max and Average.

    • Width: Uses the width of the object’s bounding box to calculate the last frame of the hop animation.

    • Height: Uses the height of the object’s bounding box to calculate the last frame of the hop animation.

    • Min: Uses the minimal value between the width and the height of the object to calculate the last frame of the hop animation.

    • Max: Uses the maximal value between the width and the height of the object to calculate the last frame of the hop animation.

    • Average: Uses the average value between the width and the height of the object to calculate the last frame of the hop animation.

  • Longitude offset: Defines Longitude offset based on the current position.

  • Latitude offset: Defines Latitude offset based on the current position.

  • Distance offset (%): Changes the distance zoom from the map (zoom in or out).

  • Pan: Sets a pan value for the camera.

  • Tilt: Sets a tilt value for the camera.

    Note: Pan and Tilt parameters will be disabled unless the Pan & Tilt Animation parameter in the Navigator plugin is enabled (On).

Absolute

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Absolute sets the Longitude and Latitude values of the hop point location. Changes the Distance and Distance Zoom parameters:

  • Longitude: Defines the Longitude for the hop position.

  • Latitude: Defines the Latitude for the hop position.

  • Distance Offset (%): sets an offset to the distance of the camera from the destination.

  • Distance: Changes the distance from the map.

  • Diameter: Sets the desired view as Diameter (and not distance)

  • Pan: Sets a pan value for the camera.

  • Tilt: Sets a tilt value for the camera.

    Note: Pan and Tilt parameters will be disabled unless the Pan & Tilt Animation parameter in the Navigator plugin is enabled (On).

Geometry

images/download/attachments/29301779/plugincontainer_navfinder_3dregion_scaled.png
Geometry uses the current location from the 3D Region plugin (center of the region values). Add offsets for fine tuning.

See the Map and Absolute sections for descriptions of the parameters.

Note: Pan and Tilt parameters will be disabled unless the Pan & Tilt Animation parameter in the Navigator plugin is enabled (On).