Viz Artist User Guide
Version 3.14 | Published October 30, 2020 ©
Spline Path
Use this plug-in to create complex paths with an arrow look.
Note: This plug-in is located in: Built Ins -> Geom plug-ins -> Default
Spline Path Properties
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use LOD: Enables/disables dynamic level of detail.
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Node: Defines the node index. For example, node 3 or node 25.
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X, Y and Z: Sets the 3D point to define a node.
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Length: Stretches the entire path in X-direction.
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Width: Stretches the entire path in Y-direction.
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Threshold: Increase this value if you do not need a high path accuracy but more performance.
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Add, Move, Remove and Clear: Add adds a new node with an specific index. Move moves an existing node to another X, Y or Z-point. Remove removes an existing node. Clear clears all nodes.
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Mode: The following options are available:
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Tube: Renders the entire object.
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Band XY: Renders only the front side.
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Band XZ: Renders only the top side.
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Band YZ: Renders only the left side.
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Arrow: Creates an array look.
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Arrow Length: Sets the arrow length (only when Arrow is set to On).
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Arrow Width: Sets the arrow width (only when Arrow is set to On).
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Texture Stretching Mode:
To Create a Spline Path
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Create a new group container.
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Add the Spline Path plug-in.
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Add the Expert plug-in.
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Open the Expert editor.
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Set Back Face to On.
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Add a Material and/or a Texture to the group.
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Open the Spline Path editor.
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Set Node to 0 / X to 50.0 / Y to 50.0.
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Click Add.
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Set Node to 1 / X to 150.0 / Y to 25.0.
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Click Add.
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Set Node to 2 / X to 250.0 / Y to 10.0.
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Click Add.
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Set Node to 3, X to 350.0, Y to 45.0.
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Click Add.