Viz Artist User Guide
Version 3.14 | Published October 30, 2020 ©
Flag
The Flag plug-in provides a simpler simulation of an elastic vertex object than the Cloth Flag plug-in.
Note: This plug-in is located in: Built Ins -> Geom plug-ins -> Dynamics
Flag General Properties
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Width: Defines the width of the object. Accepted values are from 0.0 to 200.
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Height: Defines the height of the object. Accepted values are from 0.0 to 200.
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Amount: Sets the intensity of the effect. Accepted values are from 0.0 to 200.
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Wavelength: Defines the length between the animated waves. Accepted values are from 0.0 to 200.
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Wave Speed: Defines the speed of the animated waves. Accepted values are from -100 to 100.
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Turbulence Speed: Defines the speed of the turbulence in the animation. Accepted values are from -100 to 100.
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Y Stretch: Defines the anisotropic value of the Y-axis. Accepted values are from 0.2 to 100.
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Tessellation X: Defines the amount of tessellation on the X-axis. Accepted values are from 1 to 100.
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Tessellation Y: Defines the amount of tessellation on the Y-axis. Accepted values are from 1 to 100.
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Plane: Selects the dimensional plane for the rendered object.
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Fixed Edge: Selects which edge should be fixed, or none. The fixed edge acts as a boundary for the animation.
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Direction: Automates the animation direction angle if set to Auto (default).
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Dir Angle: If Direction is set to Custom, provides the designer with the option of defining the animation direction angle. Accepted values are from -720 to 720.