Viz Artist User Guide

Version 3.14 | Published October 30, 2020 ©

Grid Tool-bar

The Grid tool-bar can be shown in the lower part of the Scene Editor. Grids are used to align containers. If the Grid Editor is closed while a grid is still active, the Grid button turns orange. This is especially useful when the grid is active, but hidden in the Scene Editor using Show/Hide Grid. All grid settings are saved with the scene; thus any such settings are reloaded the next time the scene is loaded. The different grid settings available are:

images/download/attachments/50613616/wbg_menu.png

  • images/download/thumbnails/50613616/wbg_planet.png Plane Type: Shows which plane the grid should lie in:

    • Align X/Y: Aligns the grid to the X/Y-plane.

    • Align X/Z: Aligns the grid to the X/Z-plane.

    • Align Y/Z: Aligns the grid to the Y/Z-plane.

    • Free Grid: Makes it possible to use a free grid, aligned for example to an object.

    • Off: Shows that the grid is set to OFF.

  • images/download/thumbnails/50613616/wbg_sel.png Select Grid: Sets a predefined grid. Nine grids can be selected and manually configured as presets for the scene.

  • images/download/thumbnails/50613616/wbg_show.png Show/Hide Grid: Shows or hides the grid in the Scene Editor.

  • images/download/thumbnails/50613616/wbg_home.png Home: Sets the grid back to its default position.

  • images/download/thumbnails/50613616/wbg_snap.png Snap to Grid: If this button is enabled and the position of a container is modified by dragging it around in the Scene Editor, the position of the object snaps to the grid based on the Axis Center defined for the object’s container.

  • images/download/thumbnails/50613616/wbg_aoop.png Align Object on Plane: To align the axes of a container to the corresponding axes of the grid, first enable this option and next left-click the container you want to align and drag it around. As long as this option is switched on, the container moves only along the plane if you drag it around in the Scene Editor.

  • images/download/thumbnails/50613616/wbg_motp.png Move Object to Plane: If you select a container and next click this icon, the container is moved so its center is on the plane.

  • images/download/attachments/50613616/wbg_size.png Size: Defines the raster size of the grid.

  • images/download/thumbnails/50613616/wbg_color.png Change Color of Grid: Changes the color of the grid. The three buttons detailed below are only available if the grid type is set to Free Grid:

  • images/download/thumbnails/50613616/wbg_pickoo.png Picking On/Off: Aligns the grid to the object. Enable picking and click the object to align the grid. The grid is aligned to the vertex you click on.

  • images/download/thumbnails/50613616/wbg_m2o.png Move Grid to Object: Moves the grid so the center of the selected container is on it.

  • images/download/thumbnails/50613616/wbg_freeplane.png Free Plane Value Editor: Switches the free plane value editor on and off. In this editor you can adjust the grid’s plane as illustrated in the image of the Free Plane Editor options below:

    images/download/attachments/50613616/wbg_fpe.png

    Adjusting the Position or Rotation in the Free Plane Editor changes the grid’s own Position (x, y, z) or Rotation (x, y). Changing the Offset adjusts the grid’s location along the normal vector of the grid XY plane (Z position).

To Enable the Grid Toolbar

Click the Scene Editor’s Grid button.

See Also