
Viz Mosart Administrator Guide
Version 3.9 | Published November 04, 2019 ©
Add Overlay Graphics Controllers and Engines
To Add a New Controller
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Open the Overlay Graphics Configuration window by going to Settings > Properties
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Click the New controller button
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In the Graphic Type drop-down select the type of graphics system you are using (see Overlay Graphics Types).
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Set the Controller properties according to the selected Graphic Type. See corresponding section for each graphic type.
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Optionally, add graphics profiles via the Graphics Profiles Tab. Only applicable for some graphics systems.
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To add engines to the controller, see To Add a New Engine below.
To Add a New Engine
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Open the Overlay Graphics Configuration window by going to Settings > Properties
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In the list of controllers, select the black box of the Controller that you want to use.
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Click the New engine button, or right-click the controller and select Add engine.
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Set the Engine properties according to the selected Graphic Type. See corresponding section for each graphic type.
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Optionally, set actions for selected system events using the Actions Tab (Event and Action Rules).