Viz Artist User Guide

Version 3.13 | Published March 28, 2019 ©

Spline Path

Use this plug-in to create complex paths with an arrow look.

Note: This plug-in is located in: Built Ins -> Geom plug-ins -> Default

Spline Path Properties


  • use LOD: Enables/disables dynamic level of detail.

  • Node: Defines the node index. For example, node 3 or node 25.

  • X, Y and Z: Sets the 3D point to define a node.

  • Length: Stretches the entire path in X-direction.

  • Width: Stretches the entire path in Y-direction.

  • Threshold: Increase this value if you do not need a high path accuracy but more performance.

  • Add, Move, Remove and Clear: Add adds a new node with an specific index. Move moves an existing node to another X, Y or Z-point. Remove removes an existing node. Clear clears all nodes.

  • Mode: The following options are available:

    • Tube: Renders the entire object.

    • Band XY: Renders only the front side.

    • Band XZ: Renders only the top side.

    • Band YZ: Renders only the left side.

  • Arrow: Creates an array look.

  • Arrow Length: Sets the arrow length (only when Arrow is set to On).

  • Arrow Width: Sets the arrow width (only when Arrow is set to On).

  • Texture Stretching Mode:

To Create a Spline Path


  1. Create a new group container.

  2. Add the Spline Path plug-in.

  3. Add the Expert plug-in.

  4. Open the Expert editor.

  5. Set Back Face to On.

  6. Add a Material and/or a Texture to the group.

  7. Open the Spline Path editor.

  8. Set Node to 0 / X to 50.0 / Y to 50.0.

  9. Click Add.

  10. Set Node to 1 / X to 150.0 / Y to 25.0.

  11. Click Add.

  12. Set Node to 2 / X to 250.0 / Y to 10.0.

  13. Click Add.

  14. Set Node to 3, X to 350.0, Y to 45.0.

  15. Click Add.