Viz Artist User Guide

Version 3.13 | Published March 28, 2019 ©


The Glow plug-in makes the lit faces of objects glow.

Note: This plug-in is located in: Built Ins -> Container plug-ins -> Global

Glow Properties


  • Blur Width: Sets the width of the blur (the size of the glow).

  • Strength: Sets the intensity/strength of the glow.

  • Object Strength: Sets the intensity/strength of the glow on the faces of the object.

  • Draw Texture: Uses the selected Texture for the Glow Effect. When a multi-textured object is used, use the Unit drop down box to select which of the textures to use.

  • Use Color: Changes the color of the glow when set to On. If set to Off, the glow is based on the Color (Material and Texture) of the Object.

  • Textured: Applies the Texture, or Textures, of the object on the glow.

To Add a Glow


  1. Add a Sphere plug-in to the Scene Tree.

  2. Add a Material and a Texture to the Sphere container.

  3. Add the Glow plug-in.

  4. Open the Glow editor and set these parameters:

    • Blur Width:50.0.

    • Strength:8.0.

    • Object Strength:0.0.

    • Enable Use Color and set the color parameter.

Examples with the same parameters and:

  • Draw Texture set to On (1)

  • Texture set to On (2)

  • Draw Texture and Texture set to On (3)