Viz Artist User Guide

Version 3.13 | Published March 28, 2019 ©


Located under the Container plug-ins tab, RFxColliderTgt is used in conjunction with RFxTurb to create a collision and collision detection system. For example the source could be a notional wall or floor, whereas the target would be the particles themselves. The particle target can work with a number of sources.

Note: This plug-in is located in: Built Ins -> Container plug-ins -> RealFX

RFxColliderTgt Properties


Adjust the following parameters as required to achieve the required effect:

  • Flag 1-8 (on/off)

  • Proximity Fade and Fade Range: Allows you to fade particles based on their proximity to other objects (only spheres and boxes).

See Also