Viz Artist User Guide

Version 3.13 | Published March 28, 2019 ©

Shared Memory - SHM

The information in this section relates to the VizCommunication.Map Data Sharing mechanism. A local VizCommunication.Map in each Viz Engine (as part of a cluster), collects and stores data. This data can be internal data, like a scene script pushing data to the map, or data from external control applications through TCP or UDP.

This section contains information on the following topics:

See Also