Viz Artist User Guide

Version 3.13 | Published March 28, 2019 ©

N Quad

Use this plug-in to create a rectangle with different attributes.

Note: This plug-in is located in: Built Ins -> Geom plug-ins -> Primitives

N Quad Properties


  • Use LOD: Enables/disables dynamic level of detail.

  • Tesselation U: Sets the degree of detail.

  • Tesselation V: Sets the degree of detail.

  • Orientation: Switches the orientation from TopBottom to LeftRight.

  • Top/Left Width: Sets the width.

  • Bottom/Right Width: Sets the width.

  • Height/Width: Sets the height.

  • Depth: Sets the depth.

  • Center X: Switches the center in X between Center, Top and Bottom.

  • Center Y: Switches the center in Y between Center, Left and Right.

  • Shearing: Sets the shearing value, so the bottom is shifted.

  • Image Mapping: May be set to Stretch or Tile.

  • Crop Top/Left: Crops the top.

  • Crop Bottom/Right: Crops the bottom.

  • Border Geometry: Enables/disables the top and bottom border width parameters. When enabled, only the border outline is visible.

  • Top Border Width: Sets the width of the top border.

  • Bottom Border Width: Sets the width of the bottom border.

To Create an N Quad


  1. Create a new group and add the N Quad plug-in to it.

  2. Add a material and/or a texture to the group.

  3. Open the transformation editor and set Rotation X and Z to -45.0.

  4. Open the N Quad editor and set the following parameters:

    • Set Orientation to Left-Right.

    • Set Top/Left Width to 200.0.

    • Set Bottom/Right Width to 0.0.

    • Set Height/Width to 300.0.

    • Set Depth to 100.0.

    • Set Center X and Y to Center and Bottom, respectively.