Viz Artist
Version 3.11.0 | Published January 22, 2018 ©
Media Assets
Use Media Assets to add input sources to scenes as video clips, live video, video stream, graphics channels, image channels or as super channels.
This section describes the workflow and each type of Media Asset, and details Media Asset requirements and considerations for video playback, which includes video clips, live video feeds and live feeds through video streaming.
Also detailed are the required and supported video codecs.
The Media Assets are located in the Built Ins panel (see Main Menu), and are organized in folders corresponding to the 2017-08-31_14-49-03_.Media Asset Channel Types vpwi. You can view all available media assets by selecting the ALL folder.
This section contains the following topics: