Viz Artist
Version 3.11.0 | Published January 22, 2018 ©
HDR (High Dynamic Range) Panel
Enables High Dynamic Range Rendering/Imaging for the selected container. This improves the contrast of the generated scene in a much more realistic way.
This section contains the following topics:
HDR Properties
-
High Dynamic Range (Active/Inactive): Enables HDR lighting instead of the default OpenGL lighting on Containers tagged for HDR lighting. To tag Containers for HDR lighting the HDR plug-in must be placed in a Container to enable HDR lighting on the respective container and its sub-tree.
-
Diffuse Map: This is a HDR Cube map (must be a vertical cross and should have been imported from an EXR file). It defines the diffuse light map.
-
Reflection Map: Same as Diffuse map but for the reflection part of the lighting.
-
Rotation: Rotate the environment map with the set parameters.
Note: Diffuse map and reflection map together form the ‘environment map’.
-
Exposition: Controls the brightness of the maps (similar to the exposure time of an ordinary camera).
-
Background (Active/Inactive): Draws the Reflection map as background.
See Also