Viz Artist
Version 3.11.0 | Published January 22, 2018 ©
Glow
The Glow plug-in makes the lit faces of objects glow.
Note: This plug-in is located in: Built Ins -> Container plug-ins -> Global
This section also contains information on the following topics:
Glow Properties
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Blur Width: Set the width of the blur (the size of the glow).
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Strength: Set the intensity/strength of the glow.
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Object Strength: Set the intensity/strength of the glow on the faces of the object.
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Draw Texture: Use the selected Texture for the Glow Effect. When a multi-textured object is used, use the Unit drop down box to select which of the textures to use.
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Use Color: Set to On, to change the color of the glow. If set to Off the glow will be based on the Color (Material and Texture) of the Object.
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Textured: Apply the Texture, or Textures, of the object on the glow.
To Add a Glow
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Add a Sphere plug-in to the Scene Tree.
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Add a Material and a Texture to the Sphere container.
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Add the Glow plug-in.
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Open the Glow editor and set these parameters:
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Blur Width: 50.0.
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Strength: 8.0.
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Object Strength: 0.0.
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Enable Use Color and set the color parameter.
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Examples with the same parameters and:
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Draw Texture set to On (1)
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Texture set to On (2)
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Draw Texture and Texture set to On (3)