
Viz Trio User Guide
Version 3.2 | Published October 08, 2019 ©
Various Modes
Playout and Design Mode
Clicking Tools > Trio Designer from the main menu, when in playout mode, will switch the user interface to design mode, displaying the Designer tool. Viz Trio provides a library of pre-defined design objects for easy creation of new scenes. The various design objects are grouped together in order to create more advanced graphics.
Click Tools > Trio Designer again to return to playout mode.
Viz Artist Mode
Viz Trio templates are based on scenes created in Viz Artist. From the main menu, click Tools > Viz Artist to start Viz Artist, opening the template’s scene that is currently loaded in Viz Trio’s preview window. In Viz Artist it is possible to edit the scene, and save the changes.
When in Viz Artist mode, Viz Artist will have a button labelled Trio in the upper right corner. Click the Trio button to return to Viz Trio.
When back in playout mode a confirmation dialog appears, asking if the page on the program and preview renderers should be reloaded. The template is reimported automatically.
On Air Mode
On the top bar to the right there is a button that takes Viz Trio on and off-air. When in on-air mode, the OnAir button is red.
Slave Mode
Select the main menu switch File > Slave Mode to enable/disable slavemode.
Slave mode means that any other Viz Trio client connected to the same Media Sequencer, which is not in slave mode, is in effect master.
A master will trigger the slaves to change the show folder when they change. This functionality typically make sense when the commands to change the folder are issued from a newsroom system, the newsroom system is then master.
To exit slave mode, click Main menu option File > Slave Mode again.
Show Modes
Before version 2.11, Viz Trio supported two show modes; traditional shows where templates and pages were part of the same view, and Context Enabled Shows where templates and pages are split in two views. From version 2.11, Viz Trio only supports Context Enabled Shows.
This section contains information on the following topics:
Context Enabled Shows
A context-enabled show has the possibility to switch concepts and variants within a show. For example a News concept could be switched to a Sports concept. Within that concept there could be variants of a specific scene (e.g. lower and top third).
Graphics for all these variations must be made, but once they are available and imported into Viz Trio, they can literally be switched and played out by the touch of a button.
All variants of a scene, within a specific concept, will be shown as one template in Viz Trio’s Template List.
For a show to successfully use context-enabled scenes in Viz Trio, the folders and scene names in Viz must follow a certain naming convention, giving them properties and values for Viz Trio to recognize and use.
The conventions are as follows:
Concept Explanations
Type |
Property |
|
Name |
Example |
Concept (folder) |
concept |
= |
<conceptname> |
concept=<conceptname> concept=News concept=Sport concept=Weather |
Context (folder)User-defined |
<context> |
= |
<contextname> |
<context>=<contextname> aspect=16x9 aspect=4x3 platform=HD platform=SD |
Variant (file) |
_variant |
= |
<variantname> |
<scene>_variant=<variantname> banner_variant=Lower banner_variant=Top chart_variant=Graph chart_variant=Line adds_variant=Adds adds_variant=NoAdds weather_variant=3DayForecast weather_variant=1DayForecast |
IMPORTANT! For the variants it is important to add an underscore "_" to separate the scene name from the variant’s keyword.
User-defined Contexts
Viz Trio supports the creation of user-defined contexts. The number of user-defined contexts is unlimited. However, user-defined contexts are only controllable through the Viz Trio command-line editor. The examples below show Viz Trio commands used with the user-defined contexts Aspect and Platform:
show:set_context_variable Aspect 16x9 show:set_context_variable Platform HD show:set_context_variable X Y
Tip: User-defined contexts can be controlled using Viz Trio commands, which in turn can be used to create user-defined macro commands for use with scripts and shortcut keys.
See Also
-
Macro Commands and Events , and in particular the show commands.