Viz Engine Administrator Guide

Version 3.13 | Published March 28, 2019 ©



  • Map Server: Enables or disables Viz World Server (WoS) connection for Viz World Client (WoC). If there is a problem with the Viz World installation, an error message is displayed next to the Active/Inactive button.

  • Server: Sets the Viz World Server host.

  • Project: Sets the default map project that opens with the client application.

  • Available: Lists all available Viz World Server projects.

  • Map size: Sets the default map size that is used with the client application.

  • Cache Directory: Sets the cache directory for cached maps which can be a local drive, mapped drive or a Universal Naming Convention (UNC) path.

    IMPORTANT! Make sure the Cache Directory folder is configured with read and write access rights.

  • Memory (Images): Sets the number of images to keep in memory.

  • On disk (Days): Sets the number of days to save images on disk.

  • 2nd Cache Directory: Enables a second cache (see Cache above). The main purpose of the second cache is to enable redundancy in those cases where a main cache directory is on a different computer and for some reason fails. Another use case is to use it as a local cache to save loading time in more complex operations. To shorten load time, copy large static files to the correct local cache folder. In the 3D Map Setting plug-in, there is a Sync Local Cache Folder button which copies all required files to the local cache. Note that the second cache directory settings can only be used by Viz World version 12.0 and later.

  • Priority: Sets the machine’s connection priority to the Viz World Server (Wos). Setting a number, where 1 is the lowest and 100 is the highest you may override connection priorities set by other machines. The configuration interface allows you to prioritize client connections from Viz Artist and On Air Viz Engine’s used for preview and program output. Viz Engines must be in On Air mode for them to be prioritized. For Viz World Map Editor you can set it from its context menu. To enable this behavior on the server side you need to enable WoS to prioritize its connections/log ins. For more information, see the Viz World User Guide, Server Launcher Configuration section. If the configuration option is not visible, add the VizWorld.ini file and set the priority.

  • Network Monitor: Enables you to monitor relevant network connections (server and cache folders). If you do not monitor the network and you try to connect over a disconnected network, connecting to a server or a UNC path, it takes time before the system reports back (e.g. 30 seconds or more). Enabling network monitoring avoids such connection issues. Note that the network monitor only monitors a cache folder that uses a UNC path (not mounted/mapped drives). If the configuration option is not visible you need add the VizWorld.ini file.

  • Attribution Font: Sets the font for the attribution.

  • Bold: Sets the attribution font to bold.

  • Italic: Sets the attribution font to italic.

  • On Top: Places the attribution image to the top in the screen. Default is bottom.

  • On Right: Places the attribution image to the right in the screen. Default is left.

To Add the VizWorld.ini File

  1. Create and save a VizWorld.ini file to the following location: <viz install folder>\plugin\data\maps.

  2. Open the file and enter the following:

    Monitor=1 Priority=1 Language=[my Language ID]
  3. Save the file and start, for example Viz Config, to see the configurable parameters.

  • Monitor enables network monitoring. For more information see the Network Monitor setting under the Maps section.

  • Priority sets Viz connection priority to the Viz World Server. For more information, see the Viz World User Guide.

  • my Language ID refers to the order of languages in your list of languages (e.g. English = 0, Arabic = 1, Hebrew = 2 and so on).

For more information see the Languages setting under the Maps section.