Viz Plug-ins User Guide
Version 5.0 | Published December 20, 2022 ©
PathFinder
The PathFinder plug-in creates an animation path based on predefined shapes.
Note: This plug-in is located in: Plugins -> Container plug-ins -> Tools
PathFinder Properties
The properties of the PathFinder plug-in are different for each selected mode:
Common Properties
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Shape Type:
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Circle: Uses an existing 2D Circle geometry for the animation path.
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Wave: Uses an existing 2D Wave geometry for the animation path.
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Spring: Uses an existing 3D Spring geometry for the animation path.
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Line: Uses an existing 2D Line geometry for the animation path.
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KeyFrame Smooth Level: Defines how smooth the spline is.
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Linear: Does not add smoothing.
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1-6: Determines the level of smoothing.
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Direction: Determines the direction the spline is built.
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Clock: Builds the spline in a clockwise direction.
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Counter Clock: Builds the spline in a counter clockwise direction.
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Axis: Determines the axis orientation.
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XY: Builds over the X and Y axes (facing up).
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YZ: Builds over the Y and Z axes (facing the screen).
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Circle Properties
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Radius: Determines the radius of the circle.
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Resolution: Determines the number of key frames on the circle.
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Start Point: Defines the starting angle for the circle. This value can be less than 0 and more than 360, but the value always corresponds to the degree value of a circle.
Wave Properties
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Wave Length: Determines the length of each wave.
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Wave Amplitude: Determines the height of each wave.
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Resolution: Determines the number of key frames on each wave count.
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Count: Determines the number waves to create.
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Start Point: Determines how the wave begins. A value of 0 starts at the bottom, while a value of 100 starts at the top.
Spring Properties
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Spring Type: Determines the type of spring path.
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Slalom: Creates a smooth shape.
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Steps: Creates a shape more like circles connect to one another.
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Radius: Determines the radius of the spring.
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Radius Change %: Increases/decreases the radius size. The spring shape turns into a cone when the radius is decreased.
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Distance: Determines the height of the spring.
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Resolution: Determines the number of key frames on each spring count.
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Count: Determines the number of spring iterations.
Line Properties
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Axis: Builds line on X, Y or Z axis.
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Length: Determines the length of the line.
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Resolution: Determines the number of key frames on the line.