Viz Artist 5.4.0

Release Date: 2025-08-28

These are the release notes for Viz Artist version 5.4.0. This document describes the user-visible changes that have been made to the software since release 5.3.

Note: Viz Engine maintains its release notes in a separate document starting from version 3.12.0.

Installer Notes

General

The Software ships with a bundle installer containing all necessary components. It is recommended to use the bundle installer when setup needs to be done manually.

  • Viz Artist is installed in C:\Program Files\Vizrt\VizEngine\VizArtist.

  • Visual C++ Redistributable files are not part of the .msi setup file anymore. These files are now installed with the bundle setup application (VIZENG-13210, VIZENG-12629, VIZENG-12701).

  • The new bundle setup application installs or upgrades Viz Artist together with its required Visual C++ Redistributable files (VIZENG-12936, VIZENG-13804).

  • All files contained in the bundle setup application can be extracted using the /dump command line option. This creates a sub-folder where the files are extracted (VIZENG-13020).

  • Multiple installations of Viz Artist are not supported.

  • The installer automatically upgrades (replaces) any existing Viz Artist 3.x installation. However, downgrading is currently not supported (VIZENG-7098).

  • The installer package is digitally signed (VIZENG-7378).

  • The user account must have SeCreateGlobalPrivilege (SE_CREATE_GLOBAL_NAME) enabled.

Windows

This software has been tested to run on the following systems:

  • Windows Server 2019

  • Windows Server 2022

  • Windows 10 (LTSC 1809)

  • Windows 10 (LTSC 21H2)

  • Windows 11 LTSC 2024

Note: Only English language Operating Systems are supported.

  • It is recommended to install the latest Windows Security Updates and Patches, except Nvidia drivers.

  • .NET Framework 4.5 or higher is required (VIZENG-6036).

  • Minimum Windows Installer version is now 5.0.0.

  • To run Viz Artist/Viz Engine without Administrator privileges, you need to grant the following permissions:

    • SeIncreaseBasePriorityPrivilege

    • SeCreateGlobalPrivilege

    • SeCreatePagefilePrivilege

    • SeIncreaseWorkingSetPrivilege

Note: Viz Artist requires a minimum resolution of 1920x1080 pixels.

Windows

  • Network shares are not accessible from within Viz Artist when UAC is enabled or when running on Windows 10. The Viz Configuration page Local Settings has been extended for enabling Network drive linking (VIZENG-15594, VIZENG-15319).

UAC

  • Viz Artist is UAC aware. Log-files and additional files are stored in %VIZ_PROGRAMDATA%, which defaults to %ProgramData%\Vizrt\VizArtist. Configuration-files and profiles are stored in %ProgramData%\Vizrt\VizEngine. Temporary data is stored in %VIZ_TEMPDATA% which defaults to %TMP%\Vizrt\VizEngine. The default value can be changed in viz.cmd or on the command line of viz.exe.

  • Starting Viz Artist shows a UAC popup for VizStarter.exe (VIZENG-8683).

Changes

  • Default Color Mode setting has been removed from Configuration Settings.

Note: Viz Artist no longer installs the local version of the documentation. Documentation is available online or as .pdf only.

New Features

Key

Summary

VIZART-5086

Add "Name" Label to Indicate Scene Name Field in "Save Scene As" Dialog

VIZART-5061

Add a counter to file links inside the asset view

VIZART-5447

Add Advance Options for Light Falloff

VIZART-5408

Add checkbox to enable/disable NVDEC for Clip Texture Renderer

VIZART-5077

Add Clear Search Functionality for Built-in Geometries in Scene Tree Search

VIZART-5415

Add config option for text to use classic extrusion

VIZART-5458

Add configuration GUI for HDR settings

VIZART-5399

Add context menu to DynamicGeometry for selecting nodes

VIZART-5266

Add Delete as shortcut to delete scenetree containers

VIZART-5273

Add Desaturation effect control in PreFX Texture Renderer

VIZART-5450

Add importer option for new geometries

VIZART-5387

Add information about UHD2 resolutions to output formats

VIZART-5375

Add Libero Fill&Key render sequence

VIZART-5448

Add missing icons for dynamic geometry nodes

VIZART-5353

Add support for Webchannels

VIZART-5164

Add Tooltips in Graphic Hub Integration

VIZART-5132

Add Visual Feedback for Cut Operation in Scene Tree

VIZART-5416

Add widgets to change HDR properties (VER scene): colorspace, transferfunction, whitelevel

VIZART-5173

Adding Mediaassets via Context menu does not update Scene Overview

VIZART-5297

Audio driver mode: change driver mode options to accommodate changes in audio settings

VIZART-5223

Change color of toolbar extension button on Timeline Editor

VIZART-5195

Container color changes improvement

VIZART-5319

Create a color control for HDR use cases

VIZART-2174

Create new UI for After Effect Import Task

VIZART-5228

CTRL+C/CTRL-SHIFT-V from the search results

VIZART-5116

Default Color mode not working

VIZART-5283

Double clicking a transition shader opens the script window

VIZART-5313

Drag and droping a scene on container in Scene Tree creates subscene instead of loading scene

VIZART-5280

Drag Plugins/Assets into Tree View Directly as Sibling

VIZART-5258

Enable Magnifier Plugin in Viz Engine Renderer

VIZART-5342

Explicitly list non-unique Control Plugins

VIZART-5306

Expose material color to control channels (Phong and PBR)

VIZART-5340

Expose stylesheet settings in Artist UI

VIZART-5460

Hide new output option when hardware is not Matrox

VIZART-5078

Improve Search Asset Items Display and Tooltips in Scene Tree

VIZART-5252

Improve workflow for setting clips

VIZART-5391

Improved DynamicGeometry creation workflow

VIZART-5317

Let user rearrange Function Plugins to define priority

VIZART-5216

Make reverse button easier to distinguish in Timeline Editor

VIZART-4344

Missing "?" Icon in Detached Dock Windows without Group

VIZART-5385

Parallel Output Configuration

VIZART-4911

Possibility to configure used font inside the text editor

VIZART-5517

Provide context menu entries to assign colorspace/tf to image

VIZART-5455

Provide context menu entry to convert image

VIZART-5240

Re-Implement Scene Tree Sort Menu

VIZART-5463

Replace shipped documentation by online version

VIZART-3997

Research and develop new version of Viz One Browser based on Qt

VIZART-5411

Separate Generator and Modifiers nodes in DynamicGeometryEditor

VIZART-5276

Show current active Graphic Hub in Artist title bar

VIZART-3843

Show PropertyStatus on Container level.

VIZART-5202

Snapshot popup position

VIZART-5400

Use Extrusion editor for extrusion nodes in a dynamic geometry editor

VIZART-5249

Vertical alignment setting in Text Editor not updating

VIZART-5354

Visual hint for Format dependent animation channels in stage

VIZART-4975

Viz 5 GUI: Control Objects improvements

Fixed Issues

Known Issues

Key

Summary

VIZART-5226

"Open tree" and "Collapse tree" in Asset view

VIZART-4332

Adaptive: Postion/Rotation/Scale do not show underline

VIZART-5285

Add audio and video preview for Viz One/Asset browser

VIZART-5505

AI Keyer configuration tab

VIZART-5171

Apply Blur in Image Editor forces flickering of update window

VIZART-5290

Disable tabs in AssetView based on Used Renderer Version

VIZART-3515

Drag & Drop of Flexbox Parameters

VIZART-5346

Gamma correction shows wrong state after converting a Classic scene to VER

VIZART-5554

Implement right mouse drag for color selector

VIZART-4722

Improve leaf scene naming in logic makes and do proper refresh

VIZART-1838

Input fields can lose focus and can not be edited afterwards

VIZART-5054

Issue While Saving workspace In Viz Artist

VIZART-4348

Jump to Container from Texture Media Asset not working in New Render pipeline

VIZART-3277

Logicmaker: After deleting all states, no new one can be added

VIZART-5263

Modifying classic font parameters on multiple selected text containers doesn't work

VIZART-5543

New color picker to be disabled in Classic scenes with disabled Materials for Ambient, Spec und Emissive

VIZART-5548

Scene list does not alphabetize names in ASCII order

VIZART-4983

Superchannel Asset Preview is not being updated

VIZART-5421

Treesearch for Dynamic Geometries

VIZART-1638

UI needs more feedback when main replication are down and a failover server configured

VIZART-5299

Update Classic Text editor to use new framework like Viz Engine Text editor.

VIZART-4398

Viz One: Test Connection only works if entry is selected

VIZART-5180

VizOne Clip preview fails if source is https

VIZART-5345

XRDraw not accepted as plugin search

  • Clip Playback in the new Viz One Browser is currently disabled. Preview will be added in a future release of Viz Artist.

  • Due a technical limitation of QT framework, the focus of an input field can not be restored when switching containers.

  • Referenced Materials do not correctly update their icon if changed.

  • It is not recommended to run the User Interface within a Virtual Set environment, as it can cause timing issues under certain circumstances.

  • Viz Engine render window is always on top when started in videowall mode -u1 -y -n and output system FULLSCREEN (VIZART-2400). Does not happen in mode -u1 -w or with any vga_preview and is independent on the number of monitors and if a mosaic is used or not.

    • What can be observed is that the output is always on top and it is not possible to get anything else on top (taskbar, other windows with ALT + TAB, task manager). SHIFT + BACKSPACE works only when Viz Artist has focus. When CTRL + BACKSPACE does not work it can be achieved with CTRL + ALT + DEL, task manager, ALT + TAB to Viz Artist and SHIFT + BACKSPACE. ALT + TAB does not work initially as the window is not shown. This behavior is actually desired to have the output of Viz Engine always on top (for example, interactive scenes shown on screens in the studio).

Windows

  • Right clicking on the Taskbar icon of Viz Engine starts a new instance. Starting an additional Viz GUI process is prevented on Windows 10.

  • On Windows version LTSC 1809: Logging out/in may be required for the fonts in the Viz Artist user interface to apply the set scaling after the user changes the Windows scaling setting.

Build Information

  • Platform Toolset: Visual Studio 2022 (v143)

  • Windows SDK Version: 10.0.22621

Documentation

Info: Starting with Viz Artist/Viz Engine 5.4.0, the installer no longer installs an offline documentation.

Documentation for Viz Engine, Viz Artist and Viz Plugins is available online on the Vizrt Documentation Center:

Support

Installation

The installation wizard guides you through the installation process. Make sure to close any running Viz Artist/Viz Engine application, prior to the installation. To run Viz Artist or Viz Engine independent of a database server, you need to install the Graphic Hub database software locally.

Support

Support is available at the Vizrt Support Portal.