Object Tracker 1.5.0

Release Date: 2026-09-02

These are the release notes for Object Tracker version 1.5.0. This document contains a list of references to the new features, fixed issues and additional remarks regarding the user-visible changes that have been made to the software since release 1.4.0.

New Features

  • New backbone for detection, improving detection stability.

  • New backbone for pose tracking, improving pose tracking stability.

  • Detection and Segmentation — a new analysis mode combining object detection with segmentation.

Improvements

  • Overall speed and stability

  • UI fixes and simplifications

  • Engine compilation now waits for the GPU to go idle before building, so a busy GPU no longer results in a slower, suboptimal engine.

  • The installer now installs all required NVIDIA dependencies (CUDA, cuDNN, TensorRT) automatically — no need to install them independently.

  • The installer now automatically installs the Microsoft Visual C++ Redistributable and .NET 8 runtimes it needs — no manual download required.

Compatibility Notes

Object Tracker 1.5 is compatible with:

  • Viz Engine version 4.4.0 and later.

  • Viz Arc version 3.0.0 and later.

  • CUDA 13.0, TensorRT 10.13.3.9, and cuDNN 9.13.0 (previously CUDA 12.1 / TensorRT 8.6.1.6 / cuDNN 8.9.0).

  • An NVIDIA GPU with compute capability 7.5 or higher (Turing architecture and newer). Maxwell, Pascal, and Volta GPUs — e.g. GeForce GTX 900/10-series, Quadro P-series, Tesla V100 — are no longer supported.

  • NVIDIA display driver version 580.65.06 or later.

Documentation

Documentation for Object Tracker and related products are available on the Vizrt FTP and on the Vizrt Documentation Center:

Support

Support is available at the Vizrt Support Portal.