Viz Arc Release Notes
Version 1.9 | Published November 02, 2023 ©
Viz Arc Release Notes
Viz Arc 1.9.0
Release Date: 2023-10-31
These are the release notes for Viz Arc version 1.9.0. This document describes the user-visible changes that have been made to the software since Viz Arc 1.8.1.
New Features
OCR Widget
A new scripting widget to track scoreboards and detect alphanumeric values within a video stream in real-time. An easy workflow allowing you to directly link the values to the output graphics.
Elgato Stream Deck Plugin
A plugin for Elgato's Stream Deck software allows to execute actions, control playlists, launch Viz Arc, interact with Viz Arc's scripting and much more.
Sample layout for Stream Deck XL and Stream Deck+ devices.
Unreal Streaming Levels
Streaming levels allow you to switch on and off maps within an unreal scene easily and seamlessly.
With Viz Arc's Unreal Scene Loader you can control the visibility of those levels.
Other Features
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Support for CodeMeter v3 license model.
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DMX cut-off. Add the possibility to disable any DMX signals that might trigger Actions.
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Added the favourite's actions bar to the Set, Arena and Tracking views.
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Improved GraphicHub browsing, display and sorting capabilities.
Fixed Issues
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Strings like "c:\tmp\01_work\" sent to the Unreal Engine were not properly escaped (ARC-419).
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Projects stored in Graphic Hub were not always fetching the latest version when multiple Arc instances were running (ARC-420).
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Light Action radiosity factor was not properly set in Viz Engine 5.1 (ARC-415).
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Potential crash when a web browser scripting element was showing tooltips (ARC-400).
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Script error when recursion from Viz Arc to the V8 scripting engine took place (ARC-460).
Known Issues
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When using the Viz Arc Unreal launcher with different privileges than the Viz Engine, the rendered Unreal image might not get updated in Viz Engine. Make sure both processes are started with the same user privileges.
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Under certain circumstances NDI video streams do not visualize in Viz Arc. Make sure to install the latest NDI Tools and check the Troubleshooting section in the Viz Arc User Guide.
Breaking Changes or Deprecated Functionality
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When using Viz Arc 1.9 with the Object Tracker, you need the Object Tracker license instead of the MezzIP Output license.
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When using Viz Arc 1.9 in conjunction with the Unreal Loader, please make sure to install the 1.9 Unreal Loader on the respective Unreal Engines as Viz Arc 1.9 is not compatible with previous Unreal Loaders.
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Precision Keyer actions saved with Viz Arc 1.9 are not retro compatible with previous Viz Arc versions. Make sure to back-up all your projects before upgrading.
Compatibility Notes
Viz Arc 1.9 is compatible with:
Product |
Version |
Viz Engine |
3.12 and newer, Viz Engine 5.x. |
Viz Virtual Studio |
1.1.0 and newer. |
Unreal Engine |
5.0.x, 5.1.x., 5.2.x |
Graphic Hub REST |
2.5.0 and newer. Support for File Collection file types (Unreal Projects) requires version 2.9.2 |
Media Sequencer |
5.5 required for the Viz Mosart integration, otherwise 5.1.3 and newer. |
Viz Mosart |
5.3 |
Coder |
2.3.1 and newer. |
Viz Pilot Data Server |
9.0 |
Viz Pilot Edge |
3.0 |
Media Service |
2.3.3 and newer. |
Viz One |
7.1.0 and newer. |
Viz Object Tracker |
1.2 and newer |
Viz Arena |
5.1.0 and newer. |
Documentation
Documentation for Viz Arc is available at the Vizrt Documentation Center:
Support
Support is available at the Vizrt Support Portal.