Overview

The Viz Virtual Studio should provide a perfect match between the real and the virtual scene elements. The reality is a compromise between the technical possibilities and the perceptual ability of the audience.

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This manual gives a description of the 1.0 release of Tracking Hub and Studio Manager.

This release gives a limited feature set. Not all tracking devices, routers and GPI devices are implemented yet. The features of the “cyc” editor are limited. If more complex geometries are needed, or obstacles should be masked out, this needs to be done in the front layer of the Viz Engine.

Note: The Tracking Hub is intended for use with Viz Artist/Engine version 3.7.2 and later.

If you are new to virtual studio technology or need a very short refresher, see the introduction in the Introduction and Terminology section, otherwise skip to the Viz Virtual Studio components section that consists of: