Both pxTurbDissolve and pxTurbWipe plug-ins utilize the native multi-texturing support of Viz Artist.
pxTurbWipe includes the parameters of Angle and Softness.
To Apply pxTurbDissolve and/or pxTurbWipe
Insert an image into the scene tree.
Go to the image’s texture editor and make sure that the texture Unit is set to
1
and the Inheritable option isactive
. This is your Image A in an A-B transition paradigm.Place a child image underneath the first one. This is Image B.
In Image B’s texture editor, set the Unit to
2
and make sure that the Inheritable option isinactive
.Apply pxTurbDissolve to Image A (the parent image).
In the plug-in editor, first adjust the Transition, followed by the other parameters, as per your liking.
Note: This plug-in is located in: Plugins -> Shader -> PixelFX
See Also