The Temo plug-in gives the user the possibility to create an image animation sequence, using a method much like the one used for making a cartoon film. The basic input for the plug-in is a single image consisting of many tiled and equally sized squares set up in a matrix.
Each square of the image is made up to be a snapshot of an animation sequence, just like each picture frame is on a normal film. The image must be made up in advance with the aid of an image editing tool. In the property editor, you tell the Temo plug-in how many tiled squares there are in the X- and the Y-axis. The plug-in is then able to show the tiles of the image one by one. By animating this, a “film like” sequence is created. The plug-in has only a small influence on the rendering performance.
Note: This plug-in is located in: Plugins -> Container plug-ins -> Tools
Setup
Temo looks for the input texture differently in the Classic Render Pipeline and the Viz Engine Render Pipeline:
Classic Render Pipeline: Temo looks for an Image plug-in in the same container and use the assigned color texture (Default slot) as the input texture.
Viz Engine Render Pipeline: Temo looks for a Phong material in the same container and uses the assigned color texture (Color slot) as the input texture.
Temo Properties
Number of tiles horizontal: Defines the number of tiles in the X-axis of the source image.
Number of tiles vertical: Defines the number of tiles in the Y-axis of the source image.
Show Tile Number: Selects the tile to be shown. The range of tile numbers is the product of the two above parameters. If there are three in the horizontal and four in the vertical plane, the total is 12. The tile with the coordinates X1Y1 is shown first, then X2Y1 and so on. By animating the whole range of this value, a “film animation” can be created. The quality of the animation depends of course on the number of tiles and on the degree of transformation from one tile to the next throughout the whole sequence.