The Map Layers plug-in exposes map layers to an external application.
Map layers are labels, regions, and so on.
Note: This plug-in is located in: Plugins -> Container plug-ins -> Maps
Map Layers Properties
Mode: Defines the layer maps mode Static and Dynamic.
Static: Enables maps to be imported to Viz Artist’s image library and saved with the scene.
Dynamic: Enables pyramid maps to be loaded from the cache and temporary folder. When the CWMClient plug-in receives a new map, all layers are updated.
Texture Compression: Sets the compression level for the texture (DTX5 is the highest compression level, which is less texture quality).
Texture Quality: Sets linear for using the same image resolution in the entire zoom range, or Mipmap to change resolution according to the distance from the image (managed automatically in Viz Artist).
Texture Mapping: Defines how the texture (map) is mapped.
Texture Anisotropic Filter: Turns on the relevant anisotropic in the image on the same container with CWMClient (similar to Mipmap, above). Available settings are
Off
/2x
/4x
/8x
/16x
.Edited Layer: Sets the layer number for editing. Each layer is then assigned map properties to display.
Active: Activates or disables the selected layer.
Container: Assigns the container for holding the created layer map.
Flags: Enables (
On
) the requested property to expose the map property or feature in the selected layer. Flags refer to all the settings from Base Map to Overlay Data.Build Tiles: Builds the map layers.