All templates created in Template Builder must be based on one or more Viz Artist scenes. Properly organizing and importing scenes into a template is a critical step in the template creation process. These scenes determine the graphics displayed on-air once the journalist has entered the required data and the operator triggers playback in the graphics renderer.
The process begins with creating a new concept. Concepts function as organizational containers for content and must be established in the system before any templates can be created. Additional templates can be added to a concept later. Unlike traditional folders, templates in Template Builder can belong to multiple concepts, allowing to create global templates that can be shared across concepts.
See Concept Manager to learn how to create a new concept.
Once the concept has been created in the system, you can proceed to create templates.
Creating a Template
Click
in the upper right corner of Template Builder.The Scene Manager window opens.
Click +Add Scene.
The Scene Browser appears, containing all of the scenes stored in Graphic Hub to which you are connected:
Note: The Graphic Hub containing your scenes is specified through the graphic_hub_url setting in Pilot Data Server.
Enter a search term or browse the folder structure. Once you have selected the correct scene or scenes, press OK to add them to the template.
If you want to assign the scene to a different concept, right-click it and select Replace concept:
Select an existing concept and click OK.
Click Apply to go back to the template with its auto-generated fields.
Opening a Template
Click the Home
button to show templates available within the Viz Pilot system.Use Concepts and Tags to filter templates. The search can also be narrowed down by searching for the template name in the Type to search... field at the top of the dialog.
Double-click a template to open it.