The Glow plug-in makes the lit faces of objects glow.
Note: This plug-in is located in: Plugins -> Container plug-ins -> Global
Compatibility Note: This plug-in has been deprecated in the Viz Engine Render Pipeline. It can be replaced with emissive colors and blooming effects.
Supported Pipelines | |
---|---|
Classic Render Pipeline | |
Viz Engine Render Pipeline |
Glow Properties (Classic Render Pipeline)
Blur Width: Sets the width of the blur (the size of the glow).
Strength: Sets the intensity/strength of the glow.
Object Strength: Sets the intensity/strength of the glow on the faces of the object.
Draw Texture: Uses the selected Texture for the Glow Effect. When a multi-textured object is used, use the Unit drop down box to select which of the textures to use.
Use Color: Changes the color of the glow when set to
On
. If set toOff
, the glow is based on the Color (Material and Texture) of the Object.Textured: Applies the Texture, or Textures, of the object on the glow.
Glow Properties (Viz Engine Render Pipeline)
Blur Iterations: Defines how often the blur effect is applied.
Intensity: Sets the intensity/strength of the glow.
Object Intensity: Sets the intensity/strength of the glow within the object.
Enable Color Tint and Color: Enables and defines a certain color for the glow effect.
Note: For all properties, except Blur iterations, a material must be applied first.