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The Glow plug-in makes the lit faces of objects glow.

Note: This plug-in is located in: Plugins -> Container plug-ins -> Global

Compatibility Note: This plug-in has been deprecated in the Viz Engine Render Pipeline. It can be replaced with emissive colors and blooming effects.

Supported Pipelines

Classic Render Pipeline

(tick)

Viz Engine Render Pipeline

(tick)

Glow Properties (Classic Render Pipeline)

  • Blur Width: Sets the width of the blur (the size of the glow).

  • Strength: Sets the intensity/strength of the glow.

  • Object Strength: Sets the intensity/strength of the glow on the faces of the object.

  • Draw Texture: Uses the selected Texture for the Glow Effect. When a multi-textured object is used, use the Unit drop down box to select which of the textures to use.

  • Use Color: Changes the color of the glow when set to On. If set to Off, the glow is based on the Color (Material and Texture) of the Object.

  • Textured: Applies the Texture, or Textures, of the object on the glow.

Glow Properties (Viz Engine Render Pipeline)

  • Blur Iterations: Defines how often the blur effect is applied.

  • Intensity: Sets the intensity/strength of the glow.

  • Object Intensity: Sets the intensity/strength of the glow within the object.

  • Enable Color Tint and Color: Enables and defines a certain color for the glow effect.

Note: For all properties, except Blur iterations, a material must be applied first.

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