The Wave plug-in allows you to create a wave sequence on a flat surface.
The properties of the sequence are visualized in a graphical display in the wave editor.
Note: This plug-in is located in: Plugins -> Geom plug-ins -> Default
Wave Properties
Size X and Y: Sets the size of the rectangle where the waves show.
Tesselation: The amount of triangles used to create the geometry. As higher as more calculations need to be performed.
Geom Type: Allows you to select between Circular and Linear waves.
Stretch: Allows you to customize the form of the circular waves. By altering the stretch X and Y values, you can for instance obtain an oval or a compressed form of the waves.
Angle: Sets the angle of the waves when a linear mode is chosen.
Reference Point: Sets the position of the waves starting point.
Offset: Sets an offset value of the Ref.Pnt.
Damping Mode: Enables damping of the waves. The amplitude of the wave is reduced by the damp length calculated from the center of the wave.
Damping Length: Sets the length the distance that is used to damp the waves in the Damp. mode function.
Wavelength: Sets the length of the waves.
Amplitude: Amplifies the waves, resulting in both bigger and higher waves.
Time: Is the time-line for a wave sequence. You see a thin red vertical line moving in the graphical display as you alter the time value. You can also alter the value by dragging the red line.
Invert OFF ON: Inverts the wave curves.
Position X and Y: Allows you to edit the position values of the wave control points. Select a point by clicking on it. Its color changes to red to show that it is selected. Now you can drag it around.
Envelope Generator: Draws the wave manually when enabled. When disabled the wave is built by a sine wave function.
Mirror: Allows you to decide whether the points controlling the crest of the waves should be edited in a locked manner, with the points controlling the troughs of the waves or conversely, if they are to be edited separately.
To Create a Wave
Create a new group and add the Wave plug-in to it.
Open the Transformation Editor and set Rotation X to
-75.0
.Add a material and/or a texture to it.
Open the Wave editor and set the following parameters:
Set Size X and Y to
350.0
.Set W.-Length to
8.0
.
Click the Lock button to unlock the spline curve editor.
Play with the spline curve handles, Time, Position X and Y values to see how the wave behaves with different settings.