The DataTemo plug-in creates an image animation sequence, using a method much like the one used for making a cartoon film.
The basic input for DataTemo is a single image consisting of many tiled and equally sized squares set up in a matrix.
Note: This plug-in is located in: Plugins -> Container plug-ins -> Data
Information: DataPool plug-ins only work properly on a single channel on the same machine.
DataTemo Properties
Format: Specifies the format of the incoming data. Format options specify the axis which the data relates to.
Matrix Width (Cells in row): Determines the number of cells for each row.
Matrix Height (Cells in column): Determines the number of cells for each column.
Note: Texture mapping should be Vertex to prevent an incorrect texture ratio, especially if Matrix Width and Matrix Height are different.
Example
Show Japanese day of week texture from a single image.
Import an image that contains all seven day of week symbols, starting with Monday.
Drop the image into the scene.
Change texture mapping to Vertex.
Add DataTemo to the same container of the image.
Keep Format property as X because this example image contains all symbols in horizontal order.
Change Matrix Width property to
7
. You may have to change the scaling of the container or add a Rectangle geometry to correct the size and scale of clipped symbol.Set Field Name property to DataPool variable that contains day of week index start from 0 (Monday). To use current day of week from DataClock, follow these steps:
Go to Built Ins > Scene Plugins tab and Scene Settings > Plugin tab.
Add DataClock to the scene.
Go back to Built Ins > Container Plugins tab, add DataMath into the same container.
Set Argument 1 property to
WEEKDAY
.Set Result property to
WEEKDAY0
because WEEKDAY from DataMath starts from1
.Set Operation property to --.
Set Field Name property of DataTemo to
WEEKDAY0
.